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API > API/Plugins > API/Plugins/PCGGeometryScriptInterop > API/Plugins/PCGGeometryScriptInterop/Elements > API/Plugins/PCGGeometryScriptInterop/Elements/FPCGSpawnDynamicMeshElement
- IPCGElement::CanExecuteOnlyOnMainThread()
- FPCGSpawnDynamicMeshElement::CanExecuteOnlyOnMainThread()
References
| Module | PCGGeometryScriptInterop |
| Header | /Engine/Plugins/PCGInterops/PCGGeometryScriptInterop/Source/PCGGeometryScriptInterop/Public/Elements/PCGSpawnDynamicMesh.h |
| Include | #include "Elements/PCGSpawnDynamicMesh.h" |
virtual bool CanExecuteOnlyOnMainThread
(
FPCGContext *
) const
Remarks
Returns true if the element, in its current phase can be executed only from the main thread