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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/FPCGStaticMeshSpawnerContext
| Name | FPackedInstanceListData |
| Type | struct |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Elements/PCGStaticMeshSpawnerContext.h |
| Include Path | #include "Elements/PCGStaticMeshSpawnerContext.h" |
Syntax
struct FPackedInstanceListData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPackedInstanceListData() |
Elements/PCGStaticMeshSpawnerContext.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FPackedInstanceListData() |
Elements/PCGStaticMeshSpawnerContext.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bSkippedDueToReuse | bool | Elements/PCGStaticMeshSpawnerContext.h | ||
| DataCrc | FPCGCrc | Elements/PCGStaticMeshSpawnerContext.h | ||
| MeshInstances | TArray< FPCGMeshInstanceList > | Elements/PCGStaticMeshSpawnerContext.h | ||
| PackedCustomData | TArray< FPCGPackedCustomData > | Elements/PCGStaticMeshSpawnerContext.h | ||
| SpatialData | const UPCGSpatialData * | Elements/PCGStaticMeshSpawnerContext.h | ||
| TargetActor | AActor * | Elements/PCGStaticMeshSpawnerContext.h |