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API > API/Plugins > API/Plugins/PCG
| Name | FPCGMeshInstanceList |
| Type | struct |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/MeshSelectors/PCGMeshSelectorBase.h |
| Include Path | #include "MeshSelectors/PCGMeshSelectorBase.h" |
Syntax
USTRUCT (BlueprintType )
struct FPCGMeshInstanceList
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MeshSelectors/PCGMeshSelectorBase.h | |||
PRAGMA_DISABLE_DEPRECATION_WARNINGS FPCGMeshInstanceList
(
const FPCGSoftISMComponentDescriptor& InDescriptor |
Note: We need to explicitly disable warnings on these constructors/operators for clang to be happy with deprecated variables. | MeshSelectors/PCGMeshSelectorBase.h | |
FPCGMeshInstanceList
(
const FPCGMeshInstanceList& |
MeshSelectors/PCGMeshSelectorBase.h | ||
| MeshSelectors/PCGMeshSelectorBase.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FPCGMeshInstanceList() |
MeshSelectors/PCGMeshSelectorBase.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AttributePartitionIndex | int64 | Tracks which partition the instance list belongs to. | MeshSelectors/PCGMeshSelectorBase.h | |
| Descriptor | FPCGSoftISMComponentDescriptor | MeshSelectors/PCGMeshSelectorBase.h |
|
|
| Instances | TArray< FTransform > | MeshSelectors/PCGMeshSelectorBase.h |
|
|
| InstancesIndices | TArray< int32 > | MeshSelectors/PCGMeshSelectorBase.h |
|
|
| InstancesMetadataEntry | TArray< int64 > | MeshSelectors/PCGMeshSelectorBase.h |
|
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| PointData | TWeakObjectPtr< const UPCGBasePointData > | MeshSelectors/PCGMeshSelectorBase.h |
|
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPCGMeshInstanceList & operator=
(
const FPCGMeshInstanceList& |
MeshSelectors/PCGMeshSelectorBase.h | ||
| MeshSelectors/PCGMeshSelectorBase.h |