| AttributeOverridePartition |
TArray< TArray< int32 > > |
|
Elements/PCGStaticMeshSpawnerContext.h |
|
| bCurrentDataSkippedDueToReuse |
bool |
|
Elements/PCGStaticMeshSpawnerContext.h |
|
| bCurrentInputSetup |
bool |
Per-input context variables. |
Elements/PCGStaticMeshSpawnerContext.h |
|
| bPartitionDone |
bool |
|
Elements/PCGStaticMeshSpawnerContext.h |
|
| bReuseCheckDone |
bool |
Whole-execution variables. |
Elements/PCGStaticMeshSpawnerContext.h |
|
| bSelectionDone |
bool |
|
Elements/PCGStaticMeshSpawnerContext.h |
|
| bSkippedDueToReuse |
bool |
|
Elements/PCGStaticMeshSpawnerContext.h |
|
| CategoryEntryToInstancesAndWeights |
TMap< PCGMetadataValueKey, FPCGInstancesAndWeights > |
Used in the weighted by category selector. |
Elements/PCGStaticMeshSpawnerContext.h |
|
| CumulativeWeights |
TArray< int > |
|
Elements/PCGStaticMeshSpawnerContext.h |
|
| CurrentDataIndex |
int32 |
Index of MeshInstances/PackedCustomData in last MeshInstancesData element. |
Elements/PCGStaticMeshSpawnerContext.h |
|
| CurrentInputIndex |
int32 |
Index of input in the context (for selection) |
Elements/PCGStaticMeshSpawnerContext.h |
|
| CurrentOutputPointData |
UPCGBasePointData * |
|
Elements/PCGStaticMeshSpawnerContext.h |
|
| CurrentPointData |
const UPCGBasePointData * |
|
Elements/PCGStaticMeshSpawnerContext.h |
|
| CurrentPointIndex |
int32 |
|
Elements/PCGStaticMeshSpawnerContext.h |
|
| CurrentWriteIndex |
int32 |
|
Elements/PCGStaticMeshSpawnerContext.h |
|
| MaterialOverrideHelper |
FPCGMeshMaterialOverrideHelper |
|
Elements/PCGStaticMeshSpawnerContext.h |
|
| MeshInstancesData |
TArray< FPackedInstanceListData > |
|
Elements/PCGStaticMeshSpawnerContext.h |
|
| MeshToOutPoints |
TMap< TSoftObjectPtr< UStaticMesh >, TMap< UPCGBasePointData *, TArray< int32 > > > |
Used in all selectors if we have to change the out points bounds by the mesh bounds. |
Elements/PCGStaticMeshSpawnerContext.h |
|
| MeshToValueKey |
TMap< TSoftObjectPtr< UStaticMesh >, PCGMetadataValueKey > |
|
Elements/PCGStaticMeshSpawnerContext.h |
|
| OverriddenDescriptors |
TArray< FPCGSoftISMComponentDescriptor > |
|
Elements/PCGStaticMeshSpawnerContext.h |
|
| TouchedResources |
TArray< TWeakObjectPtr< UPCGManagedISMComponent > > |
Keeping track of all touched resources to allow for correct cleanup on abort. |
Elements/PCGStaticMeshSpawnerContext.h |
|
| WeightedMeshInstances |
TArray< TArray< FPCGMeshInstanceList > > |
Used in weighted selector. |
Elements/PCGStaticMeshSpawnerContext.h |
|