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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/FPCGSoftSkinnedMeshComponentDesc-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MeshSelectors/PCGSkinnedMeshDescriptor.h | |||
FPCGSoftSkinnedMeshComponentDescriptor
(
const FSkinnedMeshComponentDescriptor& Other |
MeshSelectors/PCGSkinnedMeshDescriptor.h |
FPCGSoftSkinnedMeshComponentDescriptor()
| Name | FPCGSoftSkinnedMeshComponentDescriptor |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/MeshSelectors/PCGSkinnedMeshDescriptor.h |
| Include Path | #include "MeshSelectors/PCGSkinnedMeshDescriptor.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/MeshSelectors/PCGSkinnedMeshDescriptor.cpp |
FPCGSoftSkinnedMeshComponentDescriptor()
FPCGSoftSkinnedMeshComponentDescriptor(const FSkinnedMeshComponentDescriptor &)
| Name | FPCGSoftSkinnedMeshComponentDescriptor |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/MeshSelectors/PCGSkinnedMeshDescriptor.h |
| Include Path | #include "MeshSelectors/PCGSkinnedMeshDescriptor.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/MeshSelectors/PCGSkinnedMeshDescriptor.cpp |
FPCGSoftSkinnedMeshComponentDescriptor
(
const FSkinnedMeshComponentDescriptor & Other
)