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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/Elements > API/Plugins/PCG/Elements/UPCGCreateTargetActor
- UObject::BeginDestroy()
- UPCGCreateTargetActor::BeginDestroy()
References
| Module | PCG |
| Header | /Engine/Plugins/Experimental/PCG/Source/PCG/Public/Elements/PCGCreateTargetActor.h |
| Include | #include "Elements/PCGCreateTargetActor.h" |
| Source | /Engine/Plugins/Experimental/PCG/Source/PCG/Private/Elements/PCGCreateTargetActor.cpp |
virtual void BeginDestroy&40;&41;
Remarks
Called before destroying the object. This is called immediately upon deciding to destroy the object, to allow the object to begin an asynchronous cleanup process.