Navigation
Unreal Engine C++ API Reference > Plugins > Niagara
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UNiagaraMergeable
- UNiagaraDataInterfaceBase
- UNiagaraDataInterface
- UNiagaraDataInterfaceRWBase
- UNiagaraDataInterfaceParticleRead
References
Module | Niagara |
Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceParticleRead.h |
Include | #include "NiagaraDataInterfaceParticleRead.h" |
Syntax
UCLASS&40;EditInlineNew, Category&61;"ParticleRead", CollapseCategories,
Meta&61;&40;DisplayName&61;"Particle Attribute Reader"&41;, MinimalAPI&41;
class UNiagaraDataInterfaceParticleRead : public UNiagaraDataInterfaceRWBase
Variables
Type | Name | Description | |
---|---|---|---|
![]() ![]() ![]() |
FString | EmitterName |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
UNiagaraDataInterfaceParticleRead
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
---|---|---|---|
![]() |
void | GetIndexFunctions
(
TArray< FNiagaraFunctionSignature >& OutFunctions |
|
![]() |
void | GetNumParticles
(
FVectorVMExternalFunctionContext& Context |
|
![]() |
void | GetNumSpawnedParticles
(
FVectorVMExternalFunctionContext& Context |
|
![]() |
void | GetParticleIndex
(
FVectorVMExternalFunctionContext& Context |
|
![]() |
void | GetParticleIndexFromIDTable
(
FVectorVMExternalFunctionContext& Context |
|
![]() |
void | GetPersistentIDFunctions
(
TArray< FNiagaraFunctionSignature >& OutFunctions |
|
![]() |
void | GetSpawnedIDAtIndex
(
FVectorVMExternalFunctionContext& Context |
|
![]() |
void | ||
![]() |
void | ReadBoolByIndex
(
FVectorVMExternalFunctionContext& Context, |
|
![]() |
void | ||
![]() |
void | ReadColorByIndex
(
FVectorVMExternalFunctionContext& Context, |
|
![]() |
void | ||
![]() |
void | ReadFloatByIndex
(
FVectorVMExternalFunctionContext& Context, |
|
![]() |
void | ||
![]() |
void | ReadIDByIndex
(
FVectorVMExternalFunctionContext& Context, |
|
![]() |
void | ||
![]() |
void | ReadIntByIndex
(
FVectorVMExternalFunctionContext& Context, |
|
![]() |
void | ReadPosition
(
FVectorVMExternalFunctionContext& Context, |
|
![]() |
void | ReadPositionByIndex
(
FVectorVMExternalFunctionContext& Context, |
|
![]() |
void | ||
![]() |
void | ReadQuatByIndex
(
FVectorVMExternalFunctionContext& Context, |
|
![]() |
void | ReadVector2
(
FVectorVMExternalFunctionContext& Context, |
|
![]() |
void | ReadVector2ByIndex
(
FVectorVMExternalFunctionContext& Context, |
|
![]() |
void | ReadVector3
(
FVectorVMExternalFunctionContext& Context, |
|
![]() |
void | ReadVector3ByIndex
(
FVectorVMExternalFunctionContext& Context, |
|
![]() |
void | ReadVector4
(
FVectorVMExternalFunctionContext& Context, |
|
![]() |
void | ReadVector4ByIndex
(
FVectorVMExternalFunctionContext& Context, |
|
![]() |
void | VMGetLocalSpace
(
FVectorVMExternalFunctionContext& Context |
Overridden from UNiagaraDataInterface
Type | Name | Description | |
---|---|---|---|
![]() ![]() ![]() |
bool | AppendCompileHash
(
FNiagaraCompileHashVisitor* InVisitor |
Allows the generic class defaults version of this class to specify any dependencies/version/etc that might invalidate the compile. |
![]() ![]() ![]() |
bool | CanExecuteOnTarget
(
ENiagaraSimTarget Target |
|
![]() ![]() ![]() |
bool | CopyToInternal
(
UNiagaraDataInterface* Destination |
|
![]() ![]() |
void | DestroyPerInstanceData
(
void* PerInstanceData, |
Destroys the per instance data for this interface. |
![]() ![]() ![]() |
bool | Equals
(
const UNiagaraDataInterface* Other |
Determines if this DataInterface is the same as another. |
![]() ![]() ![]() |
void | GetEmitterDependencies
(
UNiagaraSystem* Asset, |
Allows a DI to specify data dependencies between emitters, so the system can ensure that the emitter instances are executed in the correct order. |
![]() ![]() ![]() |
void | GetEmitterReferencesByName
(
TArray< FString >& EmitterReferences |
|
![]() ![]() |
void | GetFeedback
(
UNiagaraSystem* InAsset, |
Query the data interface to give feedback to the end user. |
![]() ![]() |
bool | GetFunctionHLSL
(
const FNiagaraDataInterfaceGPUParamInfo& ParamInfo, |
|
![]() ![]() |
void | GetFunctions
(
TArray< FNiagaraFunctionSignature >& OutFunctions |
Gets all the available functions for this data interface. |
![]() ![]() |
void | GetParameterDefinitionHLSL
(
const FNiagaraDataInterfaceGPUParamInfo& ParamInfo, |
|
![]() ![]() |
void | GetVMExternalFunction
(
const FVMExternalFunctionBindingInfo& BindingInfo, |
Returns the delegate for the passed function signature. |
![]() ![]() |
bool | InitPerInstanceData
(
void* PerInstanceData, |
Initializes the per instance data for this interface. |
![]() ![]() ![]() |
int32 | Returns the size of the per instance data for this interface. | |
![]() ![]() |
void | ProvidePerInstanceDataForRenderThread
(
void* DataForRenderThread, |
Subclasses that wish to work with GPU systems/emitters must implement this. |
![]() ![]() ![]() |
void | SetShaderParameters
(
const FNiagaraDataInterfaceSetShaderParametersContext& Context |
Set the shader parameters will only be called if the data interface provided shader parameters. |
![]() ![]() |
bool | UpgradeFunctionCall
(
FNiagaraFunctionSignature& FunctionSignature |
Allows data interfaces the opportunity to rename / change the function signature and perform an upgrade. |
Overridden from UNiagaraDataInterfaceBase
Type | Name | Description | |
---|---|---|---|
![]() ![]() ![]() |
void | BuildShaderParameters
(
FNiagaraShaderParametersBuilder& ShaderParametersBuilder |
Override this method to provide parameters to the GPU (SRV / UAV / Constants / etc) The most common usage will be to provide a single structure which is nested with other parameters. |
![]() ![]() ![]() |
FNiagaraDataInterfaceParametersCS * | CreateShaderStorage
(
const FNiagaraDataInterfaceGPUParamInfo& ParameterInfo, |
Optional storage that can be created per shader when not in legacy binding mode. |
![]() ![]() ![]() |
const FTypeLayoutDesc * | If we create shader storage we must also supply the type of the storage so we understand how to serialize it. | |
![]() ![]() ![]() |
bool | HasInternalAttributeReads
(
const UNiagaraEmitter* OwnerEmitter, |
Returns true if the DI (owned by OwnerEmitter) reads any attributes from the Provider emitter |
Overridden from UObject
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Called when a property on this object has been modified externally |
![]() ![]() |
void | Called after the C++ constructor and after the properties have been initialized, including those loaded from config. |
Classes
Type | Name | Description | |
---|---|---|---|
![]() |
FShaderParameters |