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Unreal Engine C++ API Reference > Plugins > Niagara > UNiagaraDataInterfaceParticleRead
- UNiagaraDataInterface::CanExecuteOnTarget()
- UNiagaraDataInterfaceRWBase::CanExecuteOnTarget()
- UNiagaraDataInterfaceParticleRead::CanExecuteOnTarget()
References
Module | Niagara |
Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceParticleRead.h |
Include | #include "NiagaraDataInterfaceParticleRead.h" |
virtual bool CanExecuteOnTarget
&40;
ENiagaraSimTarget Target
&41; const