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API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/FNiagaraPooledRWBuffer
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Initialize
(
FRDGBuilder& GraphBuilder, |
NiagaraRenderGraphUtils.h | ||
void Initialize
(
FRDGBuilder& GraphBuilder, |
NiagaraRenderGraphUtils.h |
Initialize(FRDGBuilder &, const TResourceName &, EPixelFormat, const FRDGBufferDesc &)
| Name | Initialize |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRenderGraphUtils.h |
| Include Path | #include "NiagaraRenderGraphUtils.h" |
template<typename TResourceName>
void Initialize
(
FRDGBuilder & GraphBuilder,
const TResourceName & ResourceName,
EPixelFormat InPixelFormat,
const FRDGBufferDesc & BufferDesc
)
Initialize(FRDGBuilder &, const TResourceName &, EPixelFormat, const uint32, const uint32, EBufferUsageFlags)
| Name | Initialize |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRenderGraphUtils.h |
| Include Path | #include "NiagaraRenderGraphUtils.h" |
template<typename TResourceName>
void Initialize
(
FRDGBuilder & GraphBuilder,
const TResourceName & ResourceName,
EPixelFormat InPixelFormat,
const uint32 BytesPerElemenet,
const uint32 NumElements,
EBufferUsageFlags UsageFlags
)