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API > API/Plugins > API/Plugins/NetworkPredictionExtras > API/Plugins/NetworkPredictionExtras/UMockFlyingAbilityComponent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void HandleCue
(
const FMockAbilityBlinkActivateCue& BlinkCue, |
NetSimCues. | MockAbilitySimulation.h | |
void HandleCue
(
const FMockAbilityBlinkCue& BlinkCue, |
MockAbilitySimulation.h | ||
void HandleCue
(
const FMockAbilityPhysicsGunFireCue& FireCue, |
MockAbilitySimulation.h |
HandleCue(const FMockAbilityBlinkActivateCue &, const FNetSimCueSystemParamemters &)
Description
NetSimCues.
| Name | HandleCue |
| Type | function |
| Header File | /Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/MockAbilitySimulation.h |
| Include Path | #include "MockAbilitySimulation.h" |
| Source | /Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Private/MockAbilitySimulation.cpp |
void HandleCue
(
const FMockAbilityBlinkActivateCue & BlinkCue,
const FNetSimCueSystemParamemters & SystemParameters
)
HandleCue(const FMockAbilityBlinkCue &, const FNetSimCueSystemParamemters &)
| Name | HandleCue |
| Type | function |
| Header File | /Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/MockAbilitySimulation.h |
| Include Path | #include "MockAbilitySimulation.h" |
| Source | /Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Private/MockAbilitySimulation.cpp |
void HandleCue
(
const FMockAbilityBlinkCue & BlinkCue,
const FNetSimCueSystemParamemters & SystemParameters
)
HandleCue(const FMockAbilityPhysicsGunFireCue &, const FNetSimCueSystemParamemters &)
| Name | HandleCue |
| Type | function |
| Header File | /Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/MockAbilitySimulation.h |
| Include Path | #include "MockAbilitySimulation.h" |
| Source | /Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Private/MockAbilitySimulation.cpp |
void HandleCue
(
const FMockAbilityPhysicsGunFireCue & FireCue,
const FNetSimCueSystemParamemters & SystemParameters
)