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API > API/Plugins > API/Plugins/NetworkPredictionExtras
| Name | FMockAbilityPhysicsGunFireCue |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/MockAbilitySimulation.h |
| Include Path | #include "MockAbilitySimulation.h" |
Syntax
struct FMockAbilityPhysicsGunFireCue
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MockAbilitySimulation.h | |||
FMockAbilityPhysicsGunFireCue
(
const FVector& InStart, |
MockAbilitySimulation.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Traits | NetSimCueTraits::ReplicatedXOrPredicted | MockAbilitySimulation.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ID | FNetSimCueTypeId | MockAbilitySimulation.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bHasCooldown | bool | MockAbilitySimulation.h | ||
| End | FVector_NetQuantize100 | MockAbilitySimulation.h | ||
| HitLocations | TArray< FVector_NetQuantize100 > | MockAbilitySimulation.h | ||
| Start | FVector_NetQuantize100 | MockAbilitySimulation.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool NetIdentical
(
const FMockAbilityPhysicsGunFireCue& Other |
MockAbilitySimulation.h | ||
void NetSerialize
(
FArchive& Ar |
MockAbilitySimulation.h |