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System parameters for NetSimCue events
| Name | FNetSimCueSystemParamemters |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionCues.h |
| Include Path | #include "NetworkPredictionCues.h" |
Syntax
struct FNetSimCueSystemParamemters
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Callbacks | FNetSimCueCallbacks * | Callback structure if applicable. This will be null on non-rewindable cues as well as execution contexts where rollbacks wont happen (e.g, authority). | NetworkPredictionCues.h | |
| TimeSinceInvocation | const int32 & | How much simulation time has passed since this cue was invoked. This will be 0 in authority/predict contexts, but when invoked via replication this will tell you how long ago it happened, relative to local simulation time. | NetworkPredictionCues.h |