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API > API/Plugins > API/Plugins/NetworkPrediction
SavedCue: a recorded Invocation of a NetSimCue
| Name | FSavedCue |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionCues.h |
| Include Path | #include "NetworkPredictionCues.h" |
Syntax
struct FSavedCue
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSavedCue
(
bool bInNetConfirmed |
NetworkPredictionCues.h | ||
| NetworkPredictionCues.h | |||
| NetworkPredictionCues.h | |||
FSavedCue
(
const FNetSimCueTypeId& InId, |
NetworkPredictionCues.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAllowRollback | bool | NetworkPredictionCues.h | ||
| bDispatched | bool | NetworkPredictionCues.h | ||
| bNetConfirmed | bool | NetworkPredictionCues.h | ||
| bPendingResimulateRollback | bool | NetworkPredictionCues.h | ||
| bResimulates | bool | NetworkPredictionCues.h | ||
| Callbacks | FNetSimCueCallbacks | NetworkPredictionCues.h | ||
| CueInstance | TUniquePtr< FNetSimCueWrapperBase > | NetworkPredictionCues.h | ||
| Frame | int32 | NetworkPredictionCues.h | ||
| ID | FNetSimCueTypeId | NetworkPredictionCues.h | ||
| ReplicationTarget | ENetSimCueReplicationTarget | NetworkPredictionCues.h | ||
| Time | int32 | NetworkPredictionCues.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FString GetDebugName() |
NetworkPredictionCues.h | ||
bool NetIdentical
(
FSavedCue& OtherCue |
Test NetUniqueness against another saved cue. | NetworkPredictionCues.h | |
bool NetIdentical
(
TCue& OtherCue |
Test NetUniqueness against an actual cue instance. | NetworkPredictionCues.h | |
void NetSerialize
(
FArchive& Ar, |
NetworkPredictionCues.h |