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API > API/Plugins > API/Plugins/NetworkPrediction
Wrapper: wraps the actual user NetSimCue. We want to avoid virtualizing functions on the actual user types.
| Name | FNetSimCueWrapperBase |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionCues.h |
| Include Path | #include "NetworkPredictionCues.h" |
Syntax
struct FNetSimCueWrapperBase
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FNetSimCueWrapperBase() |
NetworkPredictionCues.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void * CueData() |
NetworkPredictionCues.h | ||
ENetSimCueReplicationTarget GetReplicationTarget() |
NetworkPredictionCues.h | ||
bool NetIdentical
(
const void* OtherCueData |
NetworkPredictionCues.h | ||
void NetSerialize
(
FArchive& Ar |
NetworkPredictionCues.h |