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Unreal Engine C++ API Reference > Plugins > NetcodeUnitTest
References
Module | NetcodeUnitTest |
Header | /Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTUtilDebug.h |
Include | #include "NUTUtilDebug.h" |
Syntax
class FLogTraceManager
Remarks
A log hook, which watches the log for specified log entries, and ties them into the stack trace manager
Most easily used through the LogTrace console command, as documented in UnitTestManager.cpp
Constructors
Type | Name | Description | |
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Destructors
Type | Name | Description | |
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FLogTraceManager |
Functions
Type | Name | Description | |
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void | AddLogTrace
(
FString LogLine, |
Adds a log line for log trace tracking NOTE: The LogLine does NOT match the category or verbosity (e.g. LogNet or Warning/Verbose) of logs NOTE: Partial matches, will output to log when encountered, so matched logs can be identified |
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void | ClearAll
(
bool bDump |
Clears all log tracing |
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void | ClearLogTrace
(
FString LogLine, |
Removes a log line from trace tracking |