Navigation
Unreal Engine C++ API Reference > Plugins > NetcodeUnitTest > FLogTraceManager
References
Module | NetcodeUnitTest |
Header | /Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTUtilDebug.h |
Include | #include "NUTUtilDebug.h" |
Source | /Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NUTUtilDebug.cpp |
void AddLogTrace
&40;
FString LogLine,
ELogTraceFlags TraceFlags
&41;
Remarks
Adds a log line for log trace tracking NOTE: The LogLine does NOT match the category or verbosity (e.g. LogNet or Warning/Verbose) of logs NOTE: Partial matches, will output to log when encountered, so matched logs can be identified
Parameters
Name | Description |
---|---|
LogLine | The line to be tracked |
TraceFlags | Flags for the type of trace to perform |