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API > API/Plugins > API/Plugins/NaniteDisplacedMeshEditor > API/Plugins/NaniteDisplacedMeshEditor/UGeneratedNanite-
| Name | FActorClassHandler |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/NaniteDisplacedMesh/Source/NaniteDisplacedMeshEditor/Public/GeneratedNaniteDisplacedMeshEditorSubsystem.h |
| Include Path | #include "GeneratedNaniteDisplacedMeshEditorSubsystem.h" |
Syntax
struct FActorClassHandler
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Callback | FOnActorDependencyChanged | GeneratedNaniteDisplacedMeshEditorSubsystem.h | ||
| PropertiesToWatchPerAssetType | TMap< UClass *, TSet< FProperty * > > | If empty it will accept any change. | GeneratedNaniteDisplacedMeshEditorSubsystem.h |