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API > API/Plugins > API/Plugins/NaniteDisplacedMeshEditor
Customization of the details view for the NaniteDisplacedMesh
| Name | FNaniteDisplacedMeshDetails |
| Type | class |
| Header File | /Engine/Plugins/Experimental/NaniteDisplacedMesh/Source/NaniteDisplacedMeshEditor/Public/NaniteDisplacedMeshCustomization.h |
| Include Path | #include "NaniteDisplacedMeshCustomization.h" |
Syntax
class FNaniteDisplacedMeshDetails : public IDetailCustomization
Implements Interfaces
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CustomizedPairs | TArray< TPair< TWeakObjectPtr< UNaniteDisplacedMesh >, FNaniteDisplacedMeshParams > > | NaniteDisplacedMeshCustomization.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CustomizeDetails
(
IDetailLayoutBuilder& DetailBuilder |
IDetailCustomization interface | NaniteDisplacedMeshCustomization.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TSharedRef< IDetailCustomization > MakeInstance() |
Makes a new instance of this detail layout class for a specific detail view requesting it | NaniteDisplacedMeshCustomization.h |