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This node modifies a surface node. It allows to extend, cut and morph the parent Surface's meshes. It also allows to patch the parent Surface's textures.
Name
NodeModifierSurfaceEdit
Type
class
Header File
/Engine/Plugins/Mutable/Source/MutableTools/Public/MuT/NodeModifierSurfaceEdit.h
Include Path
#include "MuT/NodeModifierSurfaceEdit.h"
Syntax
class NodeModifierSurfaceEdit : public mu::NodeModifier
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Inheritance Hierarchy
Constructors
Name
Remarks
Include Path
Unreal Specifiers
NodeModifierSurfaceEdit()
MuT/NodeModifierSurfaceEdit.h
Destructors
Name
Remarks
Include Path
Unreal Specifiers
~NodeModifierSurfaceEdit()
Forbidden. Manage with the Ptr<> template.
MuT/NodeModifierSurfaceEdit.h
Structs
Constants
Name
Type
Remarks
Include Path
StaticType
FNodeType
MuT/NodeModifierSurfaceEdit.h
Variables
Public
Name
Type
Remarks
Include Path
Unreal Specifiers
FaceCullStrategy
EFaceCullStrategy
For remove operations, use this strategy to cull faces.
MuT/NodeModifierSurfaceEdit.h
LODs
TArray < FLOD >
MuT/NodeModifierSurfaceEdit.h
MeshMorph
FString
Name of the morph to apply to the modified surface if it has it.
MuT/NodeModifierSurfaceEdit.h
MorphFactor
Ptr < NodeScalar >
Factor of the morph to apply.
MuT/NodeModifierSurfaceEdit.h
Functions
Public
Overridden from Node
Protected
Static