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API > API/Plugins > API/Plugins/MutableRuntime
| Name | FMeshSurface |
| Type | struct |
| Header File | /Engine/Plugins/Mutable/Source/MutableRuntime/Public/MuR/Mesh.h |
| Include Path | #include "MuR/Mesh.h" |
Syntax
struct FMeshSurface
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BoneMapCount | uint32 | MuR/Mesh.h | ||
| BoneMapIndex | uint32 | MuR/Mesh.h | ||
| Id | uint32 | MuR/Mesh.h | ||
| SubMeshes | TArray< FSurfaceSubMesh, TInlineAllocator< 1 > > | MuR/Mesh.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Serialise
(
FOutputArchive& Arch |
MuR/Mesh.h | ||
void Unserialise
(
FInputArchive& Arch |
MuR/Mesh.h |