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API > API/Plugins > API/Plugins/MovieScenePoseSearchTracks
Handles generating and playing back transitional skeletal animations from a stitch database.
| Name | UMovieSceneStitchAnimSection |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MovieScenePoseSearchTracks/Source/MovieScenePoseSearchTracks/Public/Sections/MovieSceneStitchAnimSection.h |
| Include Path | #include "Sections/MovieSceneStitchAnimSection.h" |
Syntax
UCLASS (MinimalAPI, DisplayName="Animation Stitch")
class UMovieSceneStitchAnimSection :
public UMovieSceneSection ,
public IMovieSceneEntityProvider ,
public IMovieSceneAnimationSectionInterface
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMovieSceneSignedObject → UMovieSceneDecorationContainerObject → UMovieSceneSection → UMovieSceneStitchAnimSection
Implements Interfaces
- IMovieSceneEntityProvider
- IMovieSceneAnimationSectionInterface
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMovieSceneStitchAnimSection
(
const FObjectInitializer& ObjectInitializer |
Sections/MovieSceneStitchAnimSection.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAuthoritativeRootMotion | bool | Sections/MovieSceneStitchAnimSection.h |
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| MixedAnimationPriority | int32 | Sections/MovieSceneStitchAnimSection.h |
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| MixedAnimationTarget | TInstancedStruct< FMovieSceneMixedAnimationTarget > | Sections/MovieSceneStitchAnimSection.h |
|
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| StitchDatabase | TObjectPtr< UObject > | Sections/MovieSceneStitchAnimSection.h |
|
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| TargetAnimationTimeSeconds | float | TODO: Is this the best way to specify this? | Sections/MovieSceneStitchAnimSection.h |
|
| TargetPoseAsset | TObjectPtr< UAnimationAsset > | Sections/MovieSceneStitchAnimSection.h |
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| TargetTransform | FTransform | Sections/MovieSceneStitchAnimSection.h |
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| TargetTransformSpace | EMovieSceneRootMotionSpace | Sections/MovieSceneStitchAnimSection.h |
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| Weight | FMovieSceneFloatChannel | The weight curve for this animation section | Sections/MovieSceneStitchAnimSection.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual EMovieSceneChannelProxyType CacheChannelProxy() |
Sections/MovieSceneStitchAnimSection.h | ||
virtual FColor GetMixerSectionTint() |
Sections/MovieSceneStitchAnimSection.h | ||
virtual int32 GetRowSortOrder() |
Sections/MovieSceneStitchAnimSection.h |
Overridden from UMovieSceneSection
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UObject * GetSourceObject() |
Sections/MovieSceneStitchAnimSection.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ImportEntityImpl
(
UMovieSceneEntitySystemLinker* EntityLinker, |
~IMovieSceneEntityProvider interface | Sections/MovieSceneStitchAnimSection.h |
Overridden from UMovieSceneSection
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual float GetTotalWeightValue
(
FFrameTime InTime |
Sections/MovieSceneStitchAnimSection.h |