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API > API/Plugins > API/Plugins/MovieRenderPipelineRenderPasses
| Name | UMoviePipelineImageSequenceOutputBase |
| Type | class |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineRenderPasses/Public/MoviePipelineImageSequenceOutput.h |
| Include Path | #include "MoviePipelineImageSequenceOutput.h" |
Syntax
UCLASS (MinimalAPI, Blueprintable, Abstract)
class UMoviePipelineImageSequenceOutputBase : public UMoviePipelineOutputBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMoviePipelineSetting → UMoviePipelineOutputBase → UMoviePipelineImageSequenceOutputBase
Derived Classes
- UMoviePipelineImageSequenceOutput_BMP
- UMoviePipelineImageSequenceOutput_EXR
- UMoviePipelineImageSequenceOutput_JPG
- UMoviePipelineImageSequenceOutput_PNG
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMoviePipelineImageSequenceOutputBase() |
MoviePipelineImageSequenceOutput.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FinalizeFence | TFuture< void > | A fence to keep track of when the Image Write queue has fully flushed. | MoviePipelineImageSequenceOutput.h |
Functions
Public
Overridden from UMoviePipelineOutputBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnReceiveImageDataImpl
(
FMoviePipelineMergerOutputFrame* InMergedOutputFrame |
MoviePipelineImageSequenceOutput.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsAlphaAllowed() |
MoviePipelineImageSequenceOutput.h |
Overridden from UMoviePipelineOutputBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BeginFinalizeImpl() |
MoviePipelineImageSequenceOutput.h | ||
virtual bool HasFinishedProcessingImpl() |
MoviePipelineImageSequenceOutput.h | ||
virtual void OnShotFinishedImpl
(
const UMoviePipelineExecutorShot* InShot, |
MoviePipelineImageSequenceOutput.h |
Overridden from UMoviePipelineSetting
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void GetFormatArguments
(
FMoviePipelineFormatArgs& InOutFormatArgs |
MoviePipelineImageSequenceOutput.h |