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API > API/Plugins > API/Plugins/MovieRenderPipelineCore
| Name | FMoviePipelineFormatArgs |
| Type | struct |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MovieRenderPipelineDataTypes.h |
| Include Path | #include "MovieRenderPipelineDataTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FMoviePipelineFormatArgs
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMoviePipelineFormatArgs() |
MovieRenderPipelineDataTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FileMetadata | TMap< FString, FString > | A set of Key/Value pairs for file metadata for file formats that support metadata. | MovieRenderPipelineDataTypes.h |
|
| FilenameArguments | TMap< FString, FString > | A set of Key/Value pairs for output filename format strings (without {}) and their values. | MovieRenderPipelineDataTypes.h |
|
| InJob | TObjectPtr< class UMoviePipelineExecutorJob > | Which job is this for? Some settings are specific to the level sequence being rendered. | MovieRenderPipelineDataTypes.h |
|