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API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/UMoviePipelineSetting
- UMoviePipelineSetting::GetPriority()
- UMoviePipelineConsoleVariableSetting::GetPriority()
References
| Module | MovieRenderPipelineCore |
| Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineSetting.h |
| Include | #include "MoviePipelineSetting.h" |
virtual int32 GetPriority&40;&41; const
Remarks
Higher priority settings are run after lower priority settings when setting up shots during rendering. This is run in reverse during teardown!