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Unreal Engine C++ API Reference > Plugins > MovieRenderPipelineCore > UMoviePipelineSetting
- UMoviePipelineSetting::GetFormatArguments()
- UMoviePipelineOutputSetting::GetFormatArguments()
- UMoviePipelineCameraSetting::GetFormatArguments()
- UMoviePipelineImageSequenceOutputBase::GetFormatArguments()
- UMoviePipelineAntiAliasingSetting::GetFormatArguments()
- UMoviePipelineSetting_BlueprintBase::GetFormatArguments()
- UMoviePipelineHighResSetting::GetFormatArguments()
References
Module | MovieRenderPipelineCore |
Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineSetting.h |
Include | #include "MoviePipelineSetting.h" |
virtual void GetFormatArguments
&40;
FMoviePipelineFormatArgs & InOutFormatArgs
&41; const
Remarks
Return Key/Value pairs that you wish to be usable in the Output File Name format string or file metadata. This allows settings to add format strings based on their values.