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Unreal Engine C++ API Reference > Plugins > MovieRenderPipelineCore > UMoviePipelineInProcessExecutor
- UMoviePipelineExecutorBase::CancelCurrentJob_Implementation()
- UMoviePipelineLinearExecutorBase::CancelCurrentJob_Implementation()
- UMoviePipelineInProcessExecutor::CancelCurrentJob_Implementation()
References
Module | MovieRenderPipelineCore |
Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineInProcessExecutor.h |
Include | #include "MoviePipelineInProcessExecutor.h" |
Source | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/MoviePipelineInProcessExecutor.cpp |
virtual void CancelCurrentJob_Implementation&40;&41;