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API > API/Plugins > API/Plugins/MovieRenderPipelineCore
C++ Base Class for the preview widget that is drawn onto the game viewport (but not burned into the output files) that allow us to easily visualize the current state of the pipeline. Used for Graph Based pipelines.
| Name | UMovieGraphRenderPreviewWidget |
| Type | class |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MovieRenderDebugWidget.h |
| Include Path | #include "MovieRenderDebugWidget.h" |
Syntax
UCLASS (MinimalAPI, Blueprintable, Abstract)
class UMovieGraphRenderPreviewWidget : public UUserWidget
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UVisual → UWidget → UUserWidget → UMovieGraphRenderPreviewWidget
Implements Interfaces
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void OnInitializedForPipeline
(
UMovieGraphPipeline* InPipeline |
MovieRenderDebugWidget.h |
|