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API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/UMovieGraphConditionGroupQueryBa-
Description
Similar to Evaluate(), but returns both actors and components if the query can match both. Note that this method will only be called if ShouldEvaluateComponents() returns true.
Derived Overrides
- UMovieGraphConditionGroupQuery_Actor::EvaluateActorsAndComponents
- UMovieGraphConditionGroupQuery_ComponentTagName::EvaluateActorsAndComponents
- UMovieGraphConditionGroupQuery_ComponentType::EvaluateActorsAndComponents
| Name | EvaluateActorsAndComponents |
| Type | function |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/MovieGraphRenderLayerSubsystem.h |
| Include Path | #include "Graph/MovieGraphRenderLayerSubsystem.h" |
| Source | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/Graph/MovieGraphRenderLayerSubsystem.cpp |
UFUNCTION (BlueprintCallable, Category="Settings")
virtual void EvaluateActorsAndComponents
(
const TArray < AActor * > & InActorsToQuery,
const UWorld * InWorld,
TSet< AActor * > & OutMatchingActors,
TSet< UActorComponent * > & OutMatchingComponents
) const