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API > API/Plugins > API/Plugins/MovieRenderPipelineCore
| Name | FMovieGraphRenderOutputData |
| Type | struct |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/MovieGraphRenderDataIdentifier.h |
| Include Path | #include "Graph/MovieGraphRenderDataIdentifier.h" |
Syntax
USTRUCT (BlueprintType )
struct FMovieGraphRenderOutputData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| RenderLayerData | TMap< FMovieGraphRenderDataIdentifier, FMovieGraphRenderLayerOutputData > | A mapping between render layers (such as "beauty") and an array containing the files written for that shot. | Graph/MovieGraphRenderDataIdentifier.h |
|
| Shot | TWeakObjectPtr< class UMoviePipelineExecutorShot > | Which shot is this output data for. | Graph/MovieGraphRenderDataIdentifier.h |
|