| FilePaths |
TArray< FString > |
A list of file paths on disk (in order) that were generated for this particular render pass. |
Graph/MovieGraphRenderDataIdentifier.h |
- VisibleAnywhere
- BlueprintReadOnly
- Category="Movie Pipeline"
|
| FrameTemplatedFilePaths |
TArray< FString > |
The "frame templated" file paths. |
Graph/MovieGraphRenderDataIdentifier.h |
- VisibleAnywhere
- BlueprintReadOnly
- Category="Movie Pipeline"
|
| NodeTypeToFilePaths |
TMap< FSoftClassPath, FMovieGraphStringArray > |
Maps a node type to all of the files that the node type generated. |
Graph/MovieGraphRenderDataIdentifier.h |
- VisibleAnywhere
- BlueprintReadOnly
- Category="Movie Pipeline"
|
| RenderLayerIndex |
int32 |
The index of the render layer these files belong to. |
Graph/MovieGraphRenderDataIdentifier.h |
- VisibleAnywhere
- BlueprintReadOnly
- Category="Movie Pipeline"
|