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API > API/Plugins > API/Plugins/MovieRenderPipelineCore
| Name | FMovieGraphRenderLayerOutputData |
| Type | struct |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/MovieGraphRenderDataIdentifier.h |
| Include Path | #include "Graph/MovieGraphRenderDataIdentifier.h" |
Syntax
USTRUCT (BlueprintType )
struct FMovieGraphRenderLayerOutputData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FilePaths | TArray< FString > | A list of file paths on disk (in order) that were generated for this particular render pass. | Graph/MovieGraphRenderDataIdentifier.h |
|
| FrameTemplatedFilePaths | TArray< FString > | The "frame templated" file paths. | Graph/MovieGraphRenderDataIdentifier.h |
|
| NodeTypeToFilePaths | TMap< FSoftClassPath, FMovieGraphStringArray > | Maps a node type to all of the files that the node type generated. | Graph/MovieGraphRenderDataIdentifier.h |
|
| RenderLayerIndex | int32 | The index of the render layer these files belong to. | Graph/MovieGraphRenderDataIdentifier.h |
|