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Unreal Engine C++ API Reference > Plugins > MovieRenderPipelineCore
Inheritance Hierarchy
- IImagePixelDataPayload
- TSharedFromThis
- FImagePixelDataPayload
References
Module | MovieRenderPipelineCore |
Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MovieRenderPipelineDataTypes.h |
Include | #include "MovieRenderPipelineDataTypes.h" |
Syntax
struct FImagePixelDataPayload :
public IImagePixelDataPayload,
public TSharedFromThis< FImagePixelDataPayload, ESPMode::ThreadSafe >
Variables
Type | Name | Description | |
---|---|---|---|
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bool | bCompositeToFinalImage | |
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bool | bRequireTransparentOutput | Does this output data have to be transparent to be useful? Overrides output format to one that supports transparency. |
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FString | Debug_OverrideFilename | If specified, use this as the output filename (not including output directory) when using debug write samples to disk |
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FMoviePipelinePassIdentifier | PassIdentifier | |
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FMoviePipelineRenderPassMetrics | SampleState | |
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int32 | SortingOrder |
Constructors
Type | Name | Description | |
---|---|---|---|
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Functions
Type | Name | Description | |
---|---|---|---|
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TSharedRef< FImagePixelDataPayload > | Copy () |
|
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FIntPoint | ||
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FIntPoint | ||
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bool | GetOverlapPaddedSizeIsValid
(
const FIntPoint InRawSize |
|
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FIntPoint | ||
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FVector2D | ||
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void | GetWeightFunctionParams
(
MoviePipeline::FTileWeight1D& WeightFunctionX, |
|
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bool | ||
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bool | IsFirstTile () |
Is this the first tile of an image and we should start accumulating? |
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bool | ||
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bool | IsLastTile () |
Is this the last tile of an image and we should finish accumulating? |