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API > API/Plugins > API/Plugins/Mover
| Name | IPhysicsCharacterMovementModeInterface |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Mover/Source/Mover/Public/PhysicsMover/PhysicsMoverSimulationTypes.h |
| Include Path | #include "PhysicsMover/PhysicsMoverSimulationTypes.h" |
Syntax
class IPhysicsCharacterMovementModeInterface
Derived Classes
- UPhysicsDrivenFallingMode
- UPhysicsDrivenFlyingMode
- UPhysicsDrivenSwimmingMode
- UPhysicsDrivenWalkingMode
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ClearTargetHeightOverride() |
PhysicsMover/PhysicsMoverSimulationTypes.h | ||
virtual float GetTargetHeight() |
Optional TargetHeight getter. | PhysicsMover/PhysicsMoverSimulationTypes.h | |
virtual void OnContactModification_Internal
(
const FPhysicsMoverSimulationContactModifierParams& Params, |
Optionally run contact modification on the physics thread. | PhysicsMover/PhysicsMoverSimulationTypes.h | |
virtual void SetTargetHeightOverride
(
float InTargetHeight |
Optional TargetHeightOverride methods. | PhysicsMover/PhysicsMoverSimulationTypes.h | |
void UpdateConstraintSettings
(
Chaos::FCharacterGroundConstraint& Constraint |
Update the constraint settings on the game thread. | PhysicsMover/PhysicsMoverSimulationTypes.h |