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Input parameters to provide context for SimulationTick functions.
| Name | FSimulationTickParams |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Mover/Source/Mover/Public/MoverSimulationTypes.h |
| Include Path | #include "MoverSimulationTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FSimulationTickParams
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MovingComps | FMovingComponentSet | Components involved in movement by the simulation This will be empty when the simulation is ticked asynchronously | MoverSimulationTypes.h |
|
| ProposedMove | FProposedMove | Proposed movement for this tick. | MoverSimulationTypes.h |
|
| SimBlackboard | TObjectPtr< UMoverBlackboard > | Blackboard. | MoverSimulationTypes.h |
|
| StartState | FMoverTickStartData | Simulation state data at the start of the tick, including Input Cmd. | MoverSimulationTypes.h |
|
| TimeStep | FMoverTimeStep | Time and frame information for this tick. | MoverSimulationTypes.h |
|