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API > API/Plugins > API/Plugins/Mover > API/Plugins/Mover/DefaultMovementSet > API/Plugins/Mover/DefaultMovementSet/Modes > API/Plugins/Mover/DefaultMovementSet/Modes/UFallingMode
Syntax
UPROPERTY (Category=Mover, EditAnywhere, BlueprintReadWrite)
bool bCancelVerticalSpeedOnLanding
Remarks
If true, actor will land and lose all speed in the vertical direction upon landing. If false, actor's vertical speed will be redirected based on the surface normal it hit. Note: Actor's horizontal speed will not be affected if true. If false, horizontal speed may be increased on landing.