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API > API/Plugins > API/Plugins/MotionTrajectory > API/Plugins/MotionTrajectory/UCharacterTrajectoryComponent
- UActorComponent::UninitializeComponent()
- UCharacterTrajectoryComponent::UninitializeComponent()
References
| Module | MotionTrajectory |
| Header | /Engine/Plugins/Experimental/Animation/MotionTrajectory/Source/MotionTrajectory/Public/CharacterTrajectoryComponent.h |
| Include | #include "CharacterTrajectoryComponent.h" |
| Source | /Engine/Plugins/Experimental/Animation/MotionTrajectory/Source/MotionTrajectory/Private/CharacterTrajectoryComponent.cpp |
virtual void UninitializeComponent&40;&41;
Remarks
Handle this component being Uninitialized. Called from AActor::EndPlay only if bHasBeenInitialized is true