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API > API/Plugins > API/Plugins/ModularGameplay > API/Plugins/ModularGameplay/Components > API/Plugins/ModularGameplay/Components/FComponentRequestHandle > API/Plugins/ModularGameplay/Components/FComponentRequestHandle/__ctor
References
| Module | ModularGameplay |
| Header | /Engine/Plugins/Experimental/ModularGameplay/Source/ModularGameplay/Public/Components/GameFrameworkComponentManager.h |
| Include | #include "Components/GameFrameworkComponentManager.h" |
FComponentRequestHandle
&40;
const TWeakObjectPtr< UGameFrameworkComponentManager > & InOwningManager,
const TSoftClassPtr< AActor > & InReceiverClass,
const TSubclassOf< UActorComponent > & InComponentClass
&41;