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API > API/Plugins > API/Plugins/ModelingOperators
| Name | FHoleFillOp |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingOperators/Public/CleaningOps/HoleFillOp.h |
| Include Path | #include "CleaningOps/HoleFillOp.h" |
Syntax
class FHoleFillOp : public UE::Geometry::FDynamicMeshOperator
Inheritance Hierarchy
- FDynamicMeshOperator → FHoleFillOp
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FillOptions | FFillOptions | CleaningOps/HoleFillOp.h | ||
| FillType | EHoleFillOpFillType | CleaningOps/HoleFillOp.h | ||
| Loops | TArray< UE::Geometry::FEdgeLoop > | CleaningOps/HoleFillOp.h | ||
| MeshUVScaleFactor | double | CleaningOps/HoleFillOp.h | ||
| NewTriangles | TArray< int32 > | Output | CleaningOps/HoleFillOp.h | |
| NumFailedLoops | int | CleaningOps/HoleFillOp.h | ||
| OriginalMesh | TSharedPtr< FDynamicMesh3, ESPMode::ThreadSafe > | CleaningOps/HoleFillOp.h | ||
| SmoothFillOptions | UE::Geometry::FSmoothFillOptions | CleaningOps/HoleFillOp.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool FillSingleTriangleHole
(
const FEdgeLoop& Loop, |
CleaningOps/HoleFillOp.h |
Overridden from FDynamicMeshOperator
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CalculateResult
(
FProgressCancel* Progress |
FDynamicMeshOperator implementation. | CleaningOps/HoleFillOp.h |