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API > API/Plugins > API/Plugins/ModelingOperators
| |
|
| Name |
EHoleFillOpFillType |
| Type |
enum |
| Header File |
/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingOperators/Public/CleaningOps/HoleFillOp.h |
| Include Path |
#include "CleaningOps/HoleFillOp.h" |
Syntax
enum EHoleFillOpFillType
{
UMETA =(DisplayName = "TriangleFan"),
UMETA =(DisplayName = "PolygonEarClipping"),
UMETA =(DisplayName = "Planar"),
UMETA =(DisplayName = "Minimal"),
UMETA =(DisplayName = "Smooth"),
}
Values
| Name |
Remarks |
| UMETA |
Fill with a fan of triangles connected to a new central vertex. |
| UMETA |
Incrementally triangulate the hole boundary without introducing new interior vertices. |
| UMETA |
Choose a best-fit plane, project the boundary vertices to the plane, and use 2D Delaunay triangulation. |
| UMETA |
Fill with a triangulation which attempts to minimize Gaussian curvature and not introduce new interior vertices. |
| UMETA |
Fill hole with a simple triangulation, then alternate between smoothing and remeshing. |