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API > API/Plugins > API/Plugins/ModelingComponentsEditorOnly > API/Plugins/ModelingComponentsEditorOnly/USkeletalMeshComponentToolTarget
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CommitMeshDescription
(
const FCommitter& Committer, |
IMeshDescriptionCommitter implementation. | ToolTargets/SkeletalMeshComponentToolTarget.h | |
virtual bool CommitMeshDescription
(
const FMeshDescription& Mesh, |
ToolTargets/SkeletalMeshComponentToolTarget.h | ||
virtual bool CommitMeshDescription
(
FMeshDescription&& Mesh, |
ToolTargets/SkeletalMeshComponentToolTarget.h |
CommitMeshDescription(const FCommitter &, const FCommitMeshParameters &)
Description
IMeshDescriptionCommitter implementation.
| Name | CommitMeshDescription |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Public/ToolTargets/SkeletalMeshComponentToolTarget.h |
| Include Path | #include "ToolTargets/SkeletalMeshComponentToolTarget.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Private/ToolTargets/SkeletalMeshComponentToolTarget.cpp |
virtual void CommitMeshDescription
(
const FCommitter & Committer,
const FCommitMeshParameters & CommitParams
)
CommitMeshDescription(const FMeshDescription &, const FCommitMeshParameters &)
| Name | CommitMeshDescription |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Public/ToolTargets/SkeletalMeshComponentToolTarget.h |
| Include Path | #include "ToolTargets/SkeletalMeshComponentToolTarget.h" |
virtual bool CommitMeshDescription
(
const FMeshDescription & Mesh,
const FCommitMeshParameters & CommitParams
)
CommitMeshDescription(FMeshDescription &&, const FCommitMeshParameters &)
| Name | CommitMeshDescription |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Public/ToolTargets/SkeletalMeshComponentToolTarget.h |
| Include Path | #include "ToolTargets/SkeletalMeshComponentToolTarget.h" |
virtual bool CommitMeshDescription
(
FMeshDescription && Mesh,
const FCommitMeshParameters & CommitParams
)