| FBrushComponentSelectorFactory |
FVolumeComponentSelectorFactory constructs FVolumeSelector instances for UBrushComponents |
| FLevelObjectsObserver |
FLevelObjectsObserver is a utility class that tracks the active-set of Actors in a World, in the Editor, and emits events when the set changes. |
| FModelingComponentsEditorOnlyModule |
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| FStaticMeshComponentSelectorFactory |
FStaticMeshComponentSelectorFactory constructs FStaticMeshSelector instances for UStaticMeshComponents |
| FStaticMeshSelector |
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| FSubdividePoly |
Interprets an FGroupTopology object as a poly mesh and refines it to a given level. |
| FVolumeComponentTarget |
Deprecated. Use the tool target instead. |
| FVolumeComponentTargetFactory |
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| FVolumeSelector |
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| UDynamicMeshComponentToolTarget |
A ToolTarget backed by a DynamicMeshComponent |
| UDynamicMeshComponentToolTargetFactory |
Factory for UDynamicMeshComponentToolTarget to be used by the target manager. |
| UEditorModelingObjectsCreationAPI |
Implementation of UModelingObjectsCreationAPI suitable for use in UE Editor. |
| USkeletalMeshComponentReadOnlyToolTarget |
A tool target backed by a skeletal mesh component that can provide and take a mesh description, without 'committer' interfaces for writing to the source skeletal mesh asset. |
| USkeletalMeshComponentReadOnlyToolTargetFactory |
Factory for USkeletalMeshComponentReadOnlyToolTarget to be used by the target manager. |
| USkeletalMeshComponentToolTarget |
A tool target backed by a skeletal mesh component that can provide and take a mesh description. |
| USkeletalMeshComponentToolTargetFactory |
Factory for USkeletalMeshComponentToolTarget to be used by the target manager. |
| USkeletalMeshReadOnlyToolTarget |
A tool target backed by a read-only skeletal mesh. |
| USkeletalMeshReadOnlyToolTargetFactory |
Factory for USkeletalMeshReadOnlyToolTarget to be used by the target manager. |
| USkeletalMeshToolTarget |
A tool target backed by a skeletal mesh. |
| USkeletalMeshToolTargetFactory |
Factory for USkeletalMeshToolTarget to be used by the target manager. |
| USkeletonCommitter |
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| USkeletonProvider |
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| UStaticMeshComponentReadOnlyToolTarget |
A tool target backed by a static mesh component that can provide and take a mesh description, without 'committer' interfaces for writing to the source static mesh asset. |
| UStaticMeshComponentToolTarget |
A tool target backed by a static mesh component that can provide and take a mesh description. |
| UStaticMeshComponentToolTargetFactory |
Factory for UStaticMeshComponentToolTarget to be used by the target manager. |
| UStaticMeshReadOnlyToolTarget |
A tool target backed by a static mesh asset that can provide and take a mesh description, without 'committer' interfaces for writing to the source static mesh asset. |
| UStaticMeshToolTarget |
A tool target backed by a static mesh asset that can provide and take a mesh description. |
| UStaticMeshToolTargetFactory |
Factory for UStaticMeshToolTarget to be used by the target manager. |
| UVolumeComponentToolTarget |
A tool target backed by AVolume |
| UVolumeComponentToolTargetFactory |
Factory for UVolumeComponentToolTarget to be used by the target manager. |