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Unreal Engine C++ API Reference > Plugins > ModelingComponents > Selection
Type | Name | Description | |
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void | ToolSelectionUtil::SetNewActorSelection
(
UInteractiveToolManager* ToolManager, |
Change the active selection to the given Actor, via given ToolManager. Replaces existing selection. |
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void | ToolSelectionUtil::SetNewActorSelection
(
UInteractiveToolManager* ToolManager, |
Change the active selection to the given Actors, via given ToolManager. |