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Base interface intended to be implemented by FToolCommandChange subclasses that represent changes to a FGeometrySelection. The point of the interface is to allow UGeometrySelectionManager to execute the ApplyChange() and RevertChange() with the FGeometrySelectionEditor it provides. So the call pattern is that the FToolCommandChange::Apply(), with the UGeometrySelectionManager as the UObject target, will call UGeometrySelectionManager::ApplyChange(), which then in turn will call IGeometrySelectionChange::ApplyChange()
| Name | IGeometrySelectionChange |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/GeometrySelectionChanges.h |
| Include Path | #include "Selection/GeometrySelectionChanges.h" |
Syntax
class IGeometrySelectionChange
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IGeometrySelectionChange() |
Selection/GeometrySelectionChanges.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FGeometrySelection | UE::Geometry::FGeometrySelection | Selection/GeometrySelectionChanges.h | |
| FGeometrySelectionDelta | UE::Geometry::FGeometrySelectionDelta | Selection/GeometrySelectionChanges.h | |
| FGeometrySelectionEditor | UE::Geometry::FGeometrySelectionEditor | Selection/GeometrySelectionChanges.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ApplyChange
(
FGeometrySelectionEditor* Editor, |
Selection/GeometrySelectionChanges.h | ||
FGeometryIdentifier GetIdentifier() |
Selection/GeometrySelectionChanges.h | ||
void RevertChange
(
FGeometrySelectionEditor* Editor, |
Selection/GeometrySelectionChanges.h |