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FGeometrySelectionDeltaChange stores a Remove-then-Add change in a FGeometrySelection.
| Name | FGeometrySelectionDeltaChange |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/GeometrySelectionChanges.h |
| Include Path | #include "Selection/GeometrySelectionChanges.h" |
Syntax
class FGeometrySelectionDeltaChange :
public FToolCommandChange ,
public IGeometrySelectionChange
Inheritance Hierarchy
- FChange → FCommandChange → FToolCommandChange → FGeometrySelectionDeltaChange
Implements Interfaces
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Delta | FGeometrySelectionDelta | Selection/GeometrySelectionChanges.h | ||
| Identifier | FGeometryIdentifier | Selection/GeometrySelectionChanges.h |
Functions
Public
Overridden from FChange
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Apply
(
UObject* Object |
Makes the change to the object | Selection/GeometrySelectionChanges.h | |
virtual bool HasExpired
(
UObject* Object |
Change has expired if the SelectionManager no longer exists | Selection/GeometrySelectionChanges.h | |
virtual void Revert
(
UObject* Object |
Reverts change to the object | Selection/GeometrySelectionChanges.h | |
virtual FString ToString() |
Describes this change (for debugging) | Selection/GeometrySelectionChanges.h |
Overridden from IGeometrySelectionChange
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ApplyChange
(
FGeometrySelectionEditor* Editor, |
Selection/GeometrySelectionChanges.h | ||
virtual FGeometryIdentifier GetIdentifier() |
Selection/GeometrySelectionChanges.h | ||
virtual void RevertChange
(
FGeometrySelectionEditor* Editor, |
Selection/GeometrySelectionChanges.h |