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API > API/Plugins > API/Plugins/ModelingComponents
| Name | FMeshTopologySelectionMechanicSelectionChange |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/MeshTopologySelectionMechanic.h |
| Include Path | #include "Selection/MeshTopologySelectionMechanic.h" |
Syntax
class FMeshTopologySelectionMechanicSelectionChange : public FToolCommandChange
Inheritance Hierarchy
- FChange → FCommandChange → FToolCommandChange → FMeshTopologySelectionMechanicSelectionChange
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| After | FGroupTopologySelection | Selection/MeshTopologySelectionMechanic.h | ||
| Before | FGroupTopologySelection | Selection/MeshTopologySelectionMechanic.h | ||
| Timestamp | int32 | Selection/MeshTopologySelectionMechanic.h |
Functions
Public
Overridden from FChange
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Apply
(
UObject* Object |
Selection/MeshTopologySelectionMechanic.h | ||
virtual void Revert
(
UObject* Object |
Selection/MeshTopologySelectionMechanic.h | ||
virtual FString ToString() |
Selection/MeshTopologySelectionMechanic.h |