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Class query info accessible in the Search Engine. Represents class info for a given class that may or may not be loaded and/or registered (ex. in editor, class info may be supplied by asset registry tags or class info could be provided by a cloud service, enabling class browsing without a local asset required to be loaded or registered with the node class registry).
| Name | FMetaSoundClassInfo |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundFrontendQuery.h |
| Include Path | #include "MetasoundFrontendQuery.h" |
Syntax
struct FMetaSoundClassInfo
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MetasoundFrontendQuery.h | |||
FMetaSoundClassInfo
(
const FAssetData& InAssetData |
MetasoundFrontendQuery.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FMetaSoundClassInfo() |
MetasoundFrontendQuery.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsValid | uint8 | If true, class info is valid and accurately reflects that from what was provided on construction. | MetasoundFrontendQuery.h | |
| ClassName | FMetasoundFrontendClassName | ClassName of class. | MetasoundFrontendQuery.h | |
| InterfaceInfo | FMetaSoundClassInterfaceInfo | MetasoundFrontendQuery.h | ||
| Version | FMetasoundFrontendVersionNumber | Version of class. | MetasoundFrontendQuery.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ExportToContext
(
FAssetRegistryTagsContext& OutContext |
Exports class query info as tag data to the given RegistryContext. | MetasoundFrontendQuery.h | |
bool InheritsInterface
(
FName InterfaceName, |
MetasoundFrontendQuery.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void InitFromDocument
(
const IMetaSoundDocumentInterface& InDocInterface |
MetasoundFrontendQuery.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool TryGetClassVersion
(
const FAssetData& InAssetData, |
If asset is loaded, retrieves version number from loaded data. | MetasoundFrontendQuery.h |