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Condensed set of class data that is serialized to editor-only asset tag data, allowing editor scripts and code to query MetaSounds without loading them in entirety.
| Name | FMetaSoundClassInterfaceInfo |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundFrontendQuery.h |
| Include Path | #include "MetasoundFrontendQuery.h" |
Syntax
USTRUCT (BlueprintType , DisplayName="MetaSound Class Interface Info")
struct FMetaSoundClassInterfaceInfo
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MetasoundFrontendQuery.h | |||
FMetaSoundClassInterfaceInfo
(
const IMetaSoundDocumentInterface& InDocInterface |
MetasoundFrontendQuery.h | ||
FMetaSoundClassInterfaceInfo
(
const FAssetData& InAssetData, |
MetasoundFrontendQuery.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DefinedInterfaces | TArray< FMetasoundFrontendInterfaceMetadata > | Interfaces metadata associated with interfaces defined by this class. | MetasoundFrontendQuery.h |
|
| InheritedInterfaces | TArray< FMetasoundFrontendVersion > | Interfaces metadata associated with a given class definition. | MetasoundFrontendQuery.h |
|
| Inputs | TArray< FMetaSoundClassVertexInfo > | Collection of identifiable input vertex data cached in query for fast access & serializability (ex. in asset tags) | MetasoundFrontendQuery.h |
|
| Outputs | TArray< FMetaSoundClassVertexInfo > | Collection of identifiable output vertex data cached in query for fast access & serializability (ex. in asset tags) | MetasoundFrontendQuery.h |
|
| SearchInfo | FMetaSoundClassSearchInfo | Editor-only search info. | MetasoundFrontendQuery.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ExportToContext
(
FAssetRegistryTagsContext& OutContext |
MetasoundFrontendQuery.h |