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API > API/Plugins > API/Plugins/MetaHumanPipelineCore
| Name | FPipeline |
| Type | class |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Source/MetaHumanPipelineCore/Public/Pipeline/Pipeline.h |
| Include Path | #include "Pipeline/Pipeline.h" |
Syntax
class FPipeline
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Pipeline/Pipeline.h | |||
| Make class non-copyable - copying is not supported due to how the Process member is protected from garbage collection. | Pipeline/Pipeline.h | ||
FPipeline () |
Pipeline/Pipeline.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FPipeline() |
Pipeline/Pipeline.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Connections | TArray< FConnection > | Pipeline/Pipeline.h | ||
| Nodes | TArray< TSharedPtr< FNode > > | Pipeline/Pipeline.h | ||
| Process | TWeakObjectPtr< UMetaHumanPipelineProcess > | Pipeline/Pipeline.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddNode
(
const TSharedPtr< FNode >& InNode |
Pipeline/Pipeline.h | ||
void Cancel() |
Pipeline/Pipeline.h | ||
int32 GetNodeCount() |
Pipeline/Pipeline.h | ||
bool IsRunning() |
Pipeline/Pipeline.h | ||
| Pipeline/Pipeline.h | |||
TSharedPtr< T > MakeNode
(
InArgTypes&&... InArgs |
Pipeline/Pipeline.h | ||
void Reset() |
Pipeline/Pipeline.h | ||
void Run
(
const FPipelineRunParameters& InPipelineRunParameters |
Pipeline/Pipeline.h | ||
void Run
(
EPipelineMode InPipelineMode, |
Pipeline/Pipeline.h | ||
FString ToString() |
Pipeline/Pipeline.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool GetPhysicalDeviceLUIDs
(
FString& OutUEPhysicalDeviceLUID, |
Pipeline/Pipeline.h | ||
static FString PickPhysicalDevice() |
Pipeline/Pipeline.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Pipeline/Pipeline.h |