| bPaintOnSpecificLOD |
bool |
When unchecked the painting on the base LOD will be propagate automatically to all other LODs when exiting the mode or changing the selection |
MeshVertexPaintingTool.h |
- EditAnywhere
- Category=VertexPainting
- Meta=(InlineEditConditionToggle, TransientToolProperty)
|
| LODIndex |
int32 |
Index of LOD to paint. If not set then paint is applied to all LODs. |
MeshVertexPaintingTool.h |
- EditAnywhere
- Category=VertexPainting
- Meta=(UIMin="0", ClampMin="0", EditCondition="bPaintOnSpecificLOD", TransientToolProperty)
|
| VertexPreviewSize |
float |
Size of vertex points drawn when mesh painting is active. |
MeshVertexPaintingTool.h |
- EditAnywhere
- Category=VertexPainting
- Meta=(UIMin="0", ClampMin="0")
|