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API > API/Runtime > API/Runtime/InteractiveToolsFramework
Standard properties for a Brush-type Tool
| Name | UBrushBaseProperties |
| Type | class |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseTools/BaseBrushTool.h |
| Include Path | #include "BaseTools/BaseBrushTool.h" |
Syntax
UCLASS (MinimalAPI)
class UBrushBaseProperties : public UInteractiveToolPropertySet
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → UBrushBaseProperties
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → UBrushBaseProperties
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UBrushBaseProperties() |
BaseTools/BaseBrushTool.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bEnablePressureSensitivity | bool | When set, stylus pressure is used to adjust radius | BaseTools/BaseBrushTool.h |
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| bHitBackFaces | bool | Allow the Brush to hit the back-side of the mesh | BaseTools/BaseBrushTool.h |
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| BrushSize | float | Relative size of brush | BaseTools/BaseBrushTool.h |
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| bShowFalloff | bool | If false, then BrushFalloffAmount will not be shown in DetailsView panels (otherwise no effect) | BaseTools/BaseBrushTool.h |
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| bShowHitBackFaces | bool | If false, then bHitBackFaces will not be shown in DetailsView panels (otherwise no effect) | BaseTools/BaseBrushTool.h |
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| bShowStrength | bool | If false, then BrushStrength will not be shown in DetailsView panels (otherwise no effect) | BaseTools/BaseBrushTool.h |
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| bSpecifyRadius | bool | If true, ignore relative Brush Size and use explicit world Radius | BaseTools/BaseBrushTool.h |
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| bToolSupportsPressureSensitivity | bool | BaseTools/BaseBrushTool.h | ||
| ClampMax | BaseTools/BaseBrushTool.h |
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| ClampMin | BaseTools/BaseBrushTool.h |
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| DisplayName | Radius of brush | BaseTools/BaseBrushTool.h |
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| DisplayPriority | BaseTools/BaseBrushTool.h |
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| EditCondition | BaseTools/BaseBrushTool.h |
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| EditConditionHides | BaseTools/BaseBrushTool.h |
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| HideEditConditionToggle | BaseTools/BaseBrushTool.h |
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| ModelingQuickEdit | BaseTools/BaseBrushTool.h |
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| ModelingQuickSettings | BaseTools/BaseBrushTool.h |
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| UIMax | BaseTools/BaseBrushTool.h |
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| UIMin | Strength of the brush (0.0 - 1.0) |
Amount of falloff to apply (0.0 - 1.0) | BaseTools/BaseBrushTool.h |
- EditAnywhere
- Category=Brush
- AdvancedDisplay
- Meta=(EditCondition="bSpecifyRadius", DisplayName="Radius", UIMin="1.0", UIMax="1000.0", ClampMin="0.1", ClampMax="50000.0")