Navigation
API > API/Plugins > API/Plugins/MeshModelingToolsExp
| Name | URevolveSplineToolBuilder |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/RevolveSplineTool.h |
| Include Path | #include "RevolveSplineTool.h" |
Syntax
UCLASS (MinimalAPI, Transient)
class URevolveSplineToolBuilder : public UBaseMeshFromSplinesToolBuilder
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolBuilder → UBaseMeshFromSplinesToolBuilder → URevolveSplineToolBuilder
Functions
Public
Overridden from UBaseMeshFromSplinesToolBuilder
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UE::Geometry::FIndex2i GetSupportedSplineCountRange() |
RevolveSplineTool.h |
Overridden from UInteractiveToolBuilder
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UInteractiveTool * BuildTool
(
const FToolBuilderState& SceneState |
Tool builder: | RevolveSplineTool.h |